It’s been 11 years since I first thought about making my own indie games. That thought let to Pyrodactyl Games and 9 years of working with very talented people.
To celebrate, I’ve made the source code for our games public on Github. These games were made in C++ using SDL and OpenGL in a custom engine that evolved throughout the years. Here’s the individual links:
I’m eternally grateful for everyone who worked on these games (check the About page for full credits), this wouldn’t be possible without them.
While Pyrodactyl lies dormant, our games and hopefully the memories they gave you live on! We might even meet again someday 🙂