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Arvind Raja Yadav

This is me, in 2019

Hi, I’m Arvind, programmer and game designer. Welcome to my portfolio!

Game Development

Since Feb 2019, I work as a Gameplay Programmer at Ubisoft Abu Dhabi. I write client and server side code for Growtopia.

From Dec 2009 to Jan 2019, I was the Studio Head, Programmer and Game Designer at Pyrodactyl Games, where I’ve worked on:

  • Good Robot – procedurally generated shoot ’em up rogue-lite with systemic level layouts, upgrades and enemy placement.
  • Unrest – award-winning story driven role playing game set in ancient India.
  • Will Fight for Food – hybrid of beat ’em up and RPG with a conversation system that takes tone and body language into account.
  • A.Typical RPG – weird slice of life adventure game that has football, dance-off and exam mini-games.
  • The Red Stone – turn based tactical RPG with systemic unit generation and missions (development paused).

I was a Programmer for Dystopia, a multiplayer cyberpunk themed total conversion of Half Life 2 available on Steam.

You can visit my LinkedIn profile here.

Education

Apart from my interest in making games, I’m also passionate about teaching people to make games. I believe it’s our responsibility in the game industry to pass on our knowledge to future generations of game developers.
To this end, I was a Game Design & Programming trainer at DSK International Campus, Pune from August 2017 to July 2018.

Misc. Projects

In Train Jam 2017, I was a game designer and programmer in the team that made Zombies on Demand in ~48 hours. ZOD is a resource management / strategy game built using Unity.

I was an active member of the Half Life 2 modding community during my years in college, contributing as a programmer on several projects:

  • Unnamed Project – a canceled pipe arrangement game by Puny Human games.
  • Neptune – a Half Life 2 Total Conversion from October 08 to March 2010.
  • Guard Duty: Source – a remake of Blue Shift from December 08 to March 2010.
  • Star Trek Enterprise: Temporal Cold War – a Half Life 2 Total Conversion based on Star Trek.

I’m a playable character in Laxius Party, a game made by Indinera, the creator of the Laxius Power series of games.

This is me, in 2013

This is me, in 2013

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