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Category Archives Games

Good Robot #42.75: Pro Strats

Originally written by Rutskarn on Shamus’ Good Robot Devblog “There’s something you can do to help get the game ready to ship,” said Arvind … Read More

Good Robot #42.5: Good Writebot, or How to Write a Videogame Story in 25 Easy Steps

Originally written by Rutskarn on Shamus’ Good Robot Devblog I hope you’ve all been enjoying Shamus’ series on the art of programming, which I … Read More

Good Robot #42: The Framerate Unleashed

Reposted from Shamus’ Good Robot Devblog Good Robot has a problem. It’s a strange, goofy, inexplicable problem and I’m pretty sure (60%-ish) that it’s … Read More

Oh Gosh! It’s a Good Robot GIF Gallery!

Check out these bits of Good Robot gameplay footage in animated GIF form. Some of them might take a few seconds to load, but … Read More

Good Robot #41 – Why Promote Your Game?

Good Robot is almost done, and we are on course to finish the remaining tasks in the next couple of weeks. We’ll release the … Read More

Good Robot Overdraw

Good Robot #40: Overdraw

Reposted from Shamus’ Good Robot Devblog My to-do list grows and shrinks as the project rolls on. I’ll have 20 items on my to-do … Read More

Good Robot #39: Teaching Players to Play

Reposted from Shamus’ Good Robot Devblog Some other indie developers were nice enough to play the game and send us their feedback. A common … Read More

Good Robot #38: Spec’ing a Feature

(Shamelessly reposted from Shamus’s Good Robot Devblog) When you’ve got more than one person working on a complex bit of software, you generally need … Read More

Good Robot #37: Get Things Moving

Reposted from Shamus’ Good Robot Devblog. Let’s talk about little things that make a big difference. The game was lacking something. It was just … Read More

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