This is a frustrating post to write, because I’ve got some crappy news (for everyone, the team included) and because of certain agreements I can’t get at the heart of the issue. All I can share is the consequence: elements outside of our control mean we have to move back our official release date. I can’t say why yet – but don’t worry, (a) it has nothing to do with the game’s development, and (b) you’ll find out soon enough.
Our new release date is July 23rd, 2014.
Believe me, we’re not happy about this either. At the risk of repeating myself, this has nothing to do with our development cycle or and everything to do with not crashing and burning as soon as we launch.
We’re on schedule, and this thing’s almost finished. We’ll stream a new set of levels for you all on our next developer stream, which will be on June 1st at 3PM GMT. These levels are situated in Bhimra’s central palace, a major location in the game.
In slightly better news, we’ll release a playable demo of Unrest on June 26th.
We also made a new trailer for the game, which we’re calling the “Character Trailer”. It contains a little teaser of each playable character in the game, including the Naga character from one of our stretch goals:
Posted In: Unrest
Tagged: ancient india, Unrest, video games