After more than a month of releasing Will Fight for Food, a few questions floated into my mind. Was it worth it? What did I learn? How can I improve? Was I really sober for the last 8 months? Wait – this isn’t my house, is it? Why is there so much bloo- OH MY GOD!
Okay, so we have some technical difficulties with the livestream. While I deal with that, why not watch my postmortem of Will Fight for Food at the NASSCOM Delhi Meetup? It’s pretty long at about 40 minutes, but it covers almost every aspect of the development cycle.
A big thank you to the NASSCOM gaming forum for making the meet possible. In fact, you may want to visit them here.
Posted In: Will Fight for Food
Tagged: game development, postmortem, rpg, video games, will fight for food