Wait, don’t call 911 just yet! The title of the post is not about our starving state, it’s the title of Pyrodactyl’s latest game. The game features a combination of role playing and 2d beat ’em ups in way that never has been done before. In the distant future, a wrestling organization populated by soap opera clone fighters runs the city and is out to get you.
This is just the beginning.
Marketing Bullet Points™
Freedom of Choice
In WFF, you are not a mute stoic angry space marine following orders and going where the plot takes you. You drive the plot, and every decision you make matters. As you can see in the video above, choices do not mean a list of 3 options out of which you select one, but your actions decide how characters react towards you, and whether they are your friends and enemies.
Multiple ways to handle any situation
You aren’t restricted to any one method of solving problems in Will Fight for Food. You can use conversations, brawling, items or a combination of these to solve any problems the game throws your way.
Conversations
Have life changing, emotionally moving, intellectually inspiring dialog with the citizens of Whatever-ville, and bend their will to meet your goals. Will you use your influence for the better or worse? You decide!
Brawling
The game will feature unique boss fights that challenge you in different ways with a cast of varied characters. More info on that and items soon!
Modding
This is a point that’s close to Pyrodactyl’s heart, as we have spawned from the pits of hell that is the modding community (Ed. – kidding, we love you guys!). The game will be fully moddable, and we have plans for sharing of custom story missions which we will reveal soon.
Will Fight For Food will be available for PC and Linux SOON.
Posted In: Will Fight for Food
Tagged: beat 'em up, games, rpg, will fight for food