Apart from fire, steel and pure evil, Pyrodactyl consists of the following people the human race reluctantly calls their own:
Programmer, Team Lead and Janitor : Arvind Raja Yadav
Before working on Unrest, Will Fight for Food and A.Typical RPG, he was a programmer on various Half Life 2 mods (Dystopia, Neptune, Guard Duty Source and Star Trek Enterprise : Temporal Cold War).
In his spare time, he tries to sound cool on “About me” pages.
Writer and Scenario Designer: Adam “Rutskarn” DeCamp
Ruts has at least seven bones and one eye. When he’s not mixing his DNA with the remnants of dead presidents, he runs a website, Chocolate Hammer, and does a variety of internet shows on Twenty Sided. He plays more tabletop RPGs than he has time for.
Artist: Mikk Luige
Game artist and solo developer at Milugames. Watch out for his next epic space RPG Haven.
Design and Scripting: Ian “BaronLez” Nicholls
Tall, British and “educated” in video games, Ian likes his games hard, which perhaps makes him a bit of a masochist; if something’s worth doing, it’s never easy. He knows game design and what makes a game good or bad or both.
Mapping and Scripting: Malcolm Celestine Smith
Malcolm is a game programmer with a passion for game mechanic design. His name sounds pretty badass.
Music: T. Devendra Kumar “Mark”
Devendra is a versatile indie musician who can compose anything from classical Indian music to modern techno beats.
Music: Ashwarya Prasad “Ash Prad”
Ash Prad is a seminal Mohan Veena exponent and an all round great guy, who provided shelter and kept Arvind from starving in the mean streets of Hyderabad.
UI Artist: Vinh Duong