Unrest is an adventure RPG that adapts to death, failure, and the choices you make.
Play as ordinary people struggling for food, safety, freedom, and a chance at peace.
Explore an ancient Indian city using conversation, manipulation and (rarely) violence.
Its ethical dilemmas are reminiscent of Papers, Please – Edge
Unrest offers a gripping story about hope, failure, action and inaction, fear and security – Softpedia, 8/10
It has a deep, introspective plot, and the setting has been beautifully realised. I can’t wait… – IGN
One of Time Magazine‘s games to watch for summer 2014
Steam Keys will be provided to Humble Widget and Fastspring buyers on launch day.
Q. Tell me what Unrest is about. Why should I play it?
A. Unrest is about exploring a fantasy interpretation of ancient India through the perspective of ordinary people. It also offers a great degree of player freedom along with multiple endings to each scenario. On top of that, Unrest has a detailed conversation system which tracks NPC opinion of the player using 3 values – Friendship, Respect and Fear.
Q. Does Unrest also have mod support and a narrative that continues if a player character dies?
A. Indeed, Unrest has all of these things! Funny you asked, actually.
Q. How did Unrest get made? What’s the release date?
A. Unrest was made possible by our awesome backers via Kickstarter. The official release date is July 23, 2014.
Q. Is Unrest a documentary, or otherwise historically accurate? I enjoy reading legal disclaimers, by the way.
A. Unrest is a work of fiction. Any resemblance to actual names, events, locales or persons, living or dead, is entirely coincidental.