• Games
    • Unrest
    • Will Fight for Food
    • Good Robot
  • Blog
  • About
    • Arvind Raja Yadav
  • Press

Logo

  • E-mailEmailEmail
  • FacebookFacebookFacebook
  • YouTubeYouTubeYouTube
  • BlueSky

Menu

  • UnrestUnrestUnrest
  • Will Fight for FoodWill Fight for FoodWill Fight for Food
  • Good RobotGood RobotGood Robot

To those who bought our games on Desura

June 6, 2015 · Arvind

In case you missed it, Desura has declared bankruptcy. We are looking into ways to terminate our distribution agreement with them, and this is how it affects you:

1. If you bought Will Fight for Food on Desura
If you bought WFFF from Desura, you should reedeem the Steam key immediately.

2. If you bought A.Typical RPG on Desura
ATRPG was greenlit on Steam recently, but the release date for that is some ways off – so hold on to your proof of purchase. We’re planning to overhaul the game in a similar fashion to WFFF: SAS: GOTH, and we will give you keys for it once it is ready.

3. If you are me
I cut my teeth in the Half Life 2 modding scene, mostly centered around ModDB. I remember the launch of Desura, how a lot of us were incredibly excited.

Here was a game store built for indie developers, letting anyone sell their game! It is commonplace now, but in 2006 – when most stores were for all intents and purposes were closed to riff raff like me who could only dream about making games – it was a giant ray of hope.

You’re telling me that I, too, can make games for a living? No way!

It was on Desura where I got my start – my first game, A.Typical RPG, was also one of the first games released on Desura. Even if it’s relevance has faded over the years, it has helped a lot of small developers like me and that will not be forgotten.

P.S. For those confused by my eulogy, Desura was basically the itch.io of 5 years ago. Nothing is permanent, make sure your games are not lost if a store goes under. Rob Fearon, as always, has a bunch of helpful advice for developers on his site.

Will Fight for Food – Launch Trailer!

April 24, 2015 · Arvind

The game is out, and we’ve got a trailer where Rutskarn gets punched in the face. Check it out, and get the game on Steam!

Will Fight for Food: SAS: GOTH is out!

April 23, 2015 · Arvind

Brush off your kicking boots and pick up your diplomacy cravat from the cleaners, because it’s time for you to take to the ludicrous streets of Whateville and solve everyone’s problems for them.

Will Fight for Food, the comedy RPG brawler that breaks all the rules, is now available on Steam! Make friends. Make enemies. Punch indiscriminately. The choice, my friend, is yours. Basically, what I’m trying to say here is:

 Will Fight for Food: Super Actual Sellout: Game of the Hour is on Steam now!

(buy it)

What a shame.
What a shame.
This might happen in the game. *might*
What might happen in the game. *might*

 

PSA: Fashion is Everything

April 17, 2015 · Arvind

Here at Pyrodactyl Games, we know what you like: aggressive, genre-blending, hardcore fashion statements.
Which is why we spent the past eighteen months of development and sixty thousand dollars adding these extra few selectable costumes.

You’re welcome.

Problem Solving in a Post-Luchador Era

April 9, 2015 · Arvind

Being an RPG protagonist is not easy:
  • You have to solve the problems of complete strangers, especially even if they might not appreciate your help.
  • You must navigate complex webs of social interactions while on the lookout for potential romantic NPCs.
  • You must dance to the whims of quest-givers so they can shower you with XP, so you can then move to another area and dance for a different set of….you get the idea.
Being a beat ’em up protagonist is also not easy:
  • People do not take kindly to being punched.

How is a simple luchador expected to survive in these fraught, modern times?
Look no further than this lecture from our resident Professor:

To hone your problem solving skills, why not play Will Fight for Food: Super Actual Sellout: Game of the Hour!
Coming to Steam for Windows, Mac and Linux on April 22.

Humble Store pre-orders are live!

April 4, 2015 · Arvind

Looking for laughs, luchadors and ludicrous conversation? Also a cross platform, DRM-free game with a Steam key? You’re in luck!

WFFF: SAS: GOTH pre-orders are live on the Humble Store – grab the game at a discount for just $4.97!

Watch the trailer to for further proof of this being the right decision, and visit this page for more info:

Will Fight for Food: Super Actual Sellout: Game of the Hour is releasing on April 22

March 30, 2015 · Arvind

What happens when you spend six months interrogating the world’s meanest clown and funniest wrestler in the same room, and use that experience to make a video game?

On a related note, Will Fight for Food: Super Actual Sellout: Game of the Hour is arriving to satisfy your brawling and gazing-into-the-dark-heart-of-humanity needs on April 22! Here’s the trailer:

WFFF: SAS: GOTH is an entirely rewritten and redeveloped version of a game we made in 2012. It will be like playing a remaster and reboot at the same time, except you probably didn’t play the original game before so it’s EVEN BETTER.

For those of you who like to read, click here for a list of features.

 

Good Robot greenlit on Steam in one week!

March 23, 2015 · Arvind

A huge thank you to everyone who voted – keep an eye on Good Robot here or on Shamus’s site!

Continue reading →

Good Robot is happening, and it’s on Steam Greenlight

March 12, 2015 · Arvind

When dinosaurs were ruling over the Earth and selfie sticks hadn’t been invented, Shamus Young was making a procedural generated shoot ’em up about a robot, with skill trees and tons of variety in the enemies and bosses you face (as long as you define “variety” as “tons and tons of different robots”). But then, an army of murderous robots tried to abduct him, which made him turn to Pyrodactyl for help – and now we’re working with him on the game!

However, everything is not dandy just yet – Good Robot needs your vote on Steam Greenlight! To convince you, we made a nice trailer with lots of bullets flying around:

Rutskarn, the writer of Unrest and Will Fight for Food: SAS: GOTH will be the writer on this project, making sure the game is well supplied with puns and other forms of lowbrow humor. Find our more about the game on the Steam Greenlight page.

Shamus also has a developer blog about the game, which is a very informative read if you want to see how a game is made – here’s the latest post.

Page 5 of 16« Previous 1 … 3 4 5 6 7 … 16 Next »
  • © Pyrodactyl Games 2009-2024
  • Thank you for supporting us ❤
  • RSS Feed
  • Facebook
  • GitHub
  • LinkedIn
  • Twitter
  • YouTube
Pyrodactyl Games
Proudly powered by WordPress Theme: Debut.
 

Loading Comments...